MOBILE/VR
Client
Platform
Engine
Year
Style
Software
Polygon
Comment
Personal
VR/MOBILE
Unreal Engine 5.5
2025
stylized low poly
Blender 4, Substance Painter, Marmoset, UE5.5
4 to max 1500
Trim sheet: all these meshes were created in Blender and textured in Substance Painter using a single texture set, then imported into Unreal Engine 5 with a custom master material using only a single texture set Special thanks to Nico Cluckers and Fasttrack for helping me improve my trim sheet workflow for mobile
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