MOBILE/VR

Client

Platform

Engine

Year

Style

Software

Polygon

Comment

Personal

VR/MOBILE

Unreal Engine 5.5

2025

stylized low poly

Blender 4, Substance Painter, Marmoset, UE5.5

4 to max 1500

Trim sheet: all these meshes were created in Blender and textured in Substance Painter using a single texture set, then imported into Unreal Engine 5 with a custom master material using only a single texture set Special thanks to Nico Cluckers  and Fasttrack for helping me improve my trim sheet workflow for mobile

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